Alternatively, you will come to these races during the Career Mode. Technically, you start WRC 10 with the Acropolis Rally in 1973, and move forward to other places and ahead in years – such as the Rallye San Remo 1981, but to work your way through that made, you have to actually be good at it, and pass each stage in order to progress, and that’s my downfall, since I’m a bit bobbins at this. You’ll unlock experience points, and once all the events are unlocked, you can access the Private Team mode in Career mode from the WRC3 category. In addition is a 50th Anniversary Mode which lets you relive famous events from the WRC’s last 50 years. In each of those, there’s numerous courses, sometimes with ‘reverse track’ options. At first, the latter isn’t available to you, but the race tracks include Monte Carlo, Sweden, Croatia, Portugal, Italy (Sardinia), Italy (San Remo), Kenya, Estonia, Chile, Wales, Finland, Spain, Japan, Greece and New Zealand. Damage multiplier reduced from 3.0x > 2.WRC 10 is the latest in the rally-racing series which has more options than you can shake a stick at.įor example, if you go into “Quick Play”, it offers: 2021 Special Stages, Anniversary and Extras.Base soul spawn amount decreased from 2 > 1.Increased chance to activate from 5% > 20%.Damage increased to scale with Illager’s Bane.Increase at level one reduced from 0.4 > 0.5.Rate to spawn Emeralds increased from 2% > 5%.Damage increase per level increased by 5%.Decreased time between pulses from 5.0 > 3.0.Blast radius increased 20% from 700 > 840.Damage per level increased from 0.1 > 0.2.Increased level incremental percentage from 33% > 50%.Increased “healing per soul factor base” from 0.02 > 0.04.Damage increase percentile per level increased from 15% > 20%.Charge multiplier increased 10% from 2.5 > 2.75.Charge multiplier increased 10% from 2.0 > 2.2.Charge multiplier increased 10% from 1.5 > 1.65.Charge multiplier increased 10% from 2.2 > 2.42.Attack speed decreased by 20% from 0.125 > 0.15.Increased Wildfire size scaling from 1.5 > 1.7.Wildfire chase speed increased from 0.5 > 0.7.Wildfire now has a small invincibility window when a shield is broken.Shields health increased from 200 HP > 250 HP (to a combined total of 1,000).Subsequent shield regeneration increased from 5s > 7s.Initial shield regeneration increased from 6s > 8s.During the summon phase – the Wretched Wraith can also summon Icy Creepers and Frozen Zombies.AoE attack knockback has been increased by 50% from 4.0 blocks > 6.0 blocks.AoE attack damage has been increased by 20% from 30 > 36.Standard Melee now inflicts Freezing for 3s.Standard ranged attack now inflicts freezing for 3s.Projectile velocity increased for standard ranged attack by 50% (from 1.0 > 1.5).Wraith will now perform an AoE attack upon exiting the weakened state.Number of times the wraith enters weakened state reduced from every 0.2 iterations of health > 0.5 iterations. ![]()
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